Game Technologies

We have years of experience in PC, console, and web game design and development using OpenGL, Direct 3D and scene graph technologies. We are proficient under a variety of platforms in C++ and C# on PC’s and consoles, and Macromedia Flash on the web.

Gaming Technologies Include:

  • Experience with the Tech 4, Unreal and Gamebryo engines
    • Custom BSP code generation
    • Model agnostic dynamic stencil shadow volumes
    • Custom character skinning algorithms
    • Model content path management and optimizations
    • Exporters and converts for OpenFlight, Maya and Max
    • Vertex morphing algorithms
    • Optimized data driven game development technologies
    • Dynamic terrain engines with dynamic LOD
    • Dynamic terrain engines with static LOD tiles
    • Custom GUI’s for games built on 3D capabilities