Game Technologies
We have years of experience in PC, console, and web game design and development using OpenGL, Direct 3D and scene graph technologies. We are proficient under a variety of platforms in C++ and C# on PC’s and consoles, and Macromedia Flash on the web.
Gaming Technologies Include:
- Custom BSP code generation
- Model agnostic dynamic stencil shadow volumes
- Custom character skinning algorithms
- Model content path management and optimizations
- Exporters and converts for OpenFlight, Maya and Max
- Vertex morphing algorithms
- Optimized data driven game development technologies
- Dynamic terrain engines with dynamic LOD
- Dynamic terrain engines with static LOD tiles
- Custom GUI’s for games built on 3D capabilities

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