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Game Technologies

 

We have years of experience in PC, console, and web game design and development using OpenGL, Direct 3D and scene graph technologies. We are proficient under a variety of platforms in C++ and C# on PC's and consoles, and actionscripted Macromedia Flash on the web.

 

Gaming technologies we have developed for include:

 

Custom BSP code generation
Model agnostic dynamic stencil shadow volumes
Custom character skinning algorithms
Hardware specific model content path management and optimizations
Exporters and converts for OpenFlight, Maya and Max
Vertex morphing algorithms blended with bones based character animation
Optimized data driven game development technologies
a* path finding algorithm implementation
Dynamic terrain engines with dynamic LOD
Dynamic terrain engines with static LOD tiles
Custom GUI's for games built on 3D capabilities

 

 

 

 

 

 

 

We offer a full design and development services using the following technologies:

3D API's
OpenSceneGraph
OpenGL
DirectX / Direct3D
Gamecube API
XBox API
PS/2 Toolchain

Platforms
Windows XP
Linux
PS2
X-Box
Gamecube

Languages
C++
C#
Managed C++
Assembly
Actionscript

Databases / Repositories
MySQL
PostgreSQL
MS SQL
Oracle
Access
MS Excel
Optimized flat files
Device dependent databases

We also offer model creation and art services using game development tools such as:

3D Tools
3D Studio Max
Maya
Multi-Gen Creator
QERadiant
E3D Studio in house tools

2D Tools
Photoshop
Paint Shop Pro
Adobe In:Design
Adobe Illustrator
Coreldraw

Get a free consultation using our web form, or call our toll free phone number at: 1-(866)-645-7864

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